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100 Day Design Challenge

I officially began on February 26, 2017 and completed the design challenge on June 5, 2017. I began with little to no design knowledge, and my goal was to become familiar and quicker with design tools and see how much I've improved from Day 1 all the way to Day 100.

The most valuable lesson I’ve learned in the past 100 days was that designing wasn’t just simply placing nice colours and shapes onto a page. It’s really about solving the greater user experience problem, to provide a seamless, problem-free experience for all users, whether it be within an app or a website.

Day 24 - Lumière

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For Lumière, it was a lot easier to design him, because he's technically made up of very simple shapes, like triangles and rectangles.

At first, I wanted to cast a shadow on the side of Lumière, but because of masks and combination of shapes and a lot of other factors, I wasn't able to (which means it's something I need to look into later). The background shadow for this one was a little tricky as well, I wasn't too confident on where to cast it. But in the end, I'm happy with my placement, and I think it worked well.

 
Andrea Ho