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100 Day Design Challenge

I officially began on February 26, 2017 and completed the design challenge on June 5, 2017. I began with little to no design knowledge, and my goal was to become familiar and quicker with design tools and see how much I've improved from Day 1 all the way to Day 100.

The most valuable lesson I’ve learned in the past 100 days was that designing wasn’t just simply placing nice colours and shapes onto a page. It’s really about solving the greater user experience problem, to provide a seamless, problem-free experience for all users, whether it be within an app or a website.

Day 1 - I’m back.

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Today is my first day of starting this challenge.

To be honest, I've made a couple logos here and there, but I stopped because life/school/work got in the way. However after starting a User Experience online course at Designlab, I decided to challenge myself with this A Design A Day to improve my design skills. I have basic knowledge of Photoshop and Illustrator before, but this time I want to learn something different by using Sketch for all the designs.

I wasn't sure of what to design first, so I decided to start with basic shapes. Then this potato head became an idea that I placed on an artboard.

 
Andrea Ho